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use tokio::signal;
use tokio::sync::{mpsc};
use anyhow::anyhow;
struct CtrlCActor {
notification_channel: tokio::sync::watch::Sender<bool>,
}
impl CtrlCActor {
fn new(notification_channel: tokio::sync::watch::Sender<bool>) -> Self {
CtrlCActor { notification_channel }
}
fn ctrlc_announce(self) {
self.notification_channel.send(true);
}
}
async fn run(actor: CtrlCActor) {
println!("Running... CtrlCActor");
signal::ctrl_c().await.expect("Problem with Ctrl C");
println!("Exiting after Ctr+C");
actor.notification_channel.send(true).expect("Problem sending signal");
}
#[derive(Clone)]
pub struct CtrlCActorHandle {
notification_channel: tokio::sync::watch::Receiver<bool>,
}
impl CtrlCActorHandle {
pub fn new() -> Self {
let (sender, receiver) = tokio::sync::watch::channel(false);
let actor = CtrlCActor::new(sender);
tokio::spawn(run(actor));
Self { notification_channel: receiver }
}
pub async fn wait_for_shutdown(&mut self) -> anyhow::Result<()> {
self.notification_channel.changed().await;
Ok(())
}
}